Genplus Gx 1.6.0


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ekeeke vient de publier une nouvelle version de son portage de l'émulateur Genesis sur Wii. Près de 4 mois se sont écoulés depuis la précédente mise à jour, et un travail assez conséquent a été réalisé durant ce laps de temps pour l'améliorer, à en croire le changelog monstrueux qui accompagne sa sortie.

download.gif GenPlus GX 1.6.0

homesite.gif  Site officiel : http://code.google.com/p/genplus-gx/

Lien vers article original : http://wii.gx-mod.com/modules/news/article.php?storyid=3074

Changelog

[Core/Sound]

---------------

* added YM2413 emulation in Master System compatibility mode.

* fixed SN76489 noise boost initialization.

* minor YM2612 core optimizations.

[Core/VDP]

---------------

* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.

* added support for all TMS9918 rendering modes.

* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.

* fixed color palette initialization.

* fixed shifted sprites rendering in Mode 4.

* modified pixel rendering support (pixel depth is now forced at compilation time).

[Core/CPU]

---------------

* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment

[Core/IO]

---------------

* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.

* added Terebi Oekaki tablet emulation.

* improved Mouse emulation (fixes mouse support in Cannon Fodder).

* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).

* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)

* modified lightgun emulation to use common key inputs for all devices.

* 2-buttons controller is now picked by default for Master System games.

[Core/MD]

---------------

* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).

* added Game Toshokan in EEPROM database (verified on real cartridge).

* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).

* modified SRAM banswitch hardware emulation to be more compatible with some hacks.

[Core/MS]

---------------

* added Cyborg Z to Korean mapper database.

[Core/GG]

---------------

* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).

[Core/General]

---------------

* added support for .mdx ROM format.

* added Game Gear & SG-1000 ROM support.

* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.

* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)

* various code cleanup.

[Gamecube/Wii]

---------------

* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)

* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).

* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).

* improved gun cursor positioning accuracy.

* improved horizontal scaling & screenshots rendering in H32 mode.

* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.

* removed ARAM/injected ROM support (unused).

* removed WPAD_ and PAD_ update from VSYNC callback.

* increased GCC inlining limits for some speed improvment.

* compiled with devkitPPC r24 & libogc 1.8.7.

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