Mr_Waffle
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Messages posté(e)s par Mr_Waffle
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I don't think you understand how the translations work
The web interface connects to my server, and gets a string of languages that are available. It will create the list based on that.
After the user has selected a language, it will connect to my server again and retrieve the translated strings.
So all I need is the long list of strings in the last part of your post.
I'll update the file right now.
Also, I'm using this icon for the recently added tile:
https://github.com/MrWaffle/xK3y-Metro-Inte...g/recentadd.png
Edit: I updated the language file. If you reload the web interface, it should use the new translations.
If you're using it on your phone, chances are it won't work right away. Still have to add anti-caching to IE method of loading the languages.
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yes and the text "recently added" is not translated by changing the language, this is not the end of the world
Ye, this is because I added that menu after I submitted the strings for translation
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Heh, noticed that I forgot to add the recently added icon... Oh well, not that big a deal
Thanks for the article!
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This should do the job:
https://dl.dropbox.com/u/49835260/Latest/Tr...lations/www.rar
Languages can be found under config. It's possible that I've forgotten a few strings though. Will add them soon.
This also has the recently added menu.
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Thanks I'll wait for Enzo for the final translation then. All translations are stored online so I can change them on the fly.
I've also made a menu where you can view the last games that you added to your HDD.
I'll give this a little bit more testing myself, and see if the Testing Pilots of the xk3y forum are up to it, then I'll upload it for you to base your review on.
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Translations as promised:
http://www.x360keyforum.com/viewtopic.php?...;p=45773#p45773
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Thought I'd peek by after being silent for quite some time. I've been really busy
This should be the latest version.
https://dl.dropbox.com/u/49835260/Latest/Mr...ace-8cc93fc.zip
I have no idea what I had in the previous released version, but I remember it being not that much, so this will hopefully add a lot of new stuff.
Also loads of fixes etc.
This is the final version FOR NOW. (Although I might've forgotten to adjust the version number) I'll add new stuff once I have more free time.
Enjoy.
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Eeehh... Maybe another time
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Sorry.
In the previous update I added mass favorite management. It's also in the other web app. The problem was that it had default, small, ugly checkboxes. I created my own checkboxes today, to look more like the native Windows Phone ones.
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How's this for a redesign?
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I updated some stuff, it requires you to update your HTML again, so do the steps to get the live version again.
My current to-do:
- Enhance the link creating for infoitems to be more dynamic.
- Enhance mass favorite adding UI elements
- Translations...
But first, science final exam tomorrow
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Hello, here to bring you the XML specifications.
Example empty XML file:
https://github.com/MrWaffle/xK3y-Web-Interf...w/img/empty.xml
GAMEINFO is the main container
TITLE is the game title
INFO is the container for all INFOITEM's
INFOITEM is additional info, name attribute specifies what the INFOITEM is.
SUMMARY is the game summary
Only a few INFOITEM's are suppored by the DVDMenu, all of which can be found in the dropdownbox here:
http://devfaw.com/xkey/generator/
You can make up other INFOITEM names, but they won't be supported by the DVDMenu. The web interfaces just loop through all available INFOITEM's.
I switched to numeral entities about an hour ago, doesn't make any difference, but it's what Enzo preferred...
Stick to the strict XML rules, slightest error can make it unreadable for web browsers and parsers.
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Edit: Edited my script to change to numeral entities.
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This works as well, it's just one command I added in the PHP file. Otherwise the XML won't be valid, and some browser will whine about not being able to read it.
I just removed it for your willing, just know that it WILL cause errors if you don't follow the strict XML markup.
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Ah in that way.
It's supposed to be like that, because otherwise the XML is invalid. The web interface will automatically convert those symbols with the corresponding ones.
http://en.wikipedia.org/wiki/List_of_XML_a...tity_references
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I added the encoding, tell me if it works.
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I never really optimised it, will do that in a minute or so.
Also, turns out FF actually also applies spaces, but they're very small.
To counter this, paste the index.html contents in here: http://www.willpeavy.com/minifier/
And paste the result back in index.html
I'll do this myself before final release.
Also, for the XML, the encoding part is what I need to add?
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I hate Google.
Edit:
By the way, I made this when the XML files were introduced:
http://devfaw.com/xkey/generator/
Edit2: Turns out Chrome thinks there's a space between the tiles. Gotta think of a way to counter that.
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Any more stuff?
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Instructions on how to use the download on your xK3y for testing (VERY important)
- Download from link in the bottom
- Move www folder to the root of your HDD
- Open www/index.html with a text editor
- Find this in the top:
<link type="text/css" rel="stylesheet" href="js/metro.css" /> <script type="text/javascript" src="js/min.js"></script> <script type="text/javascript" src="js/utils.js"></script> <script type="text/javascript" src="js/code.js"></script>
- Note how the src points to /js
- Change all the src's to point to the online version
<link type="text/css" rel="stylesheet" href="http://mrwaffle.github.com/xK3y-Metro-Interface/www/js/metro.css" /> <script type="text/javascript" src="http://mrwaffle.github.com/xK3y-Metro-Interface/www/js/min.js"></script> <script type="text/javascript" src="http://mrwaffle.github.com/xK3y-Metro-Interface/www/js/utils.js"></script> <script type="text/javascript" src="http://mrwaffle.github.com/xK3y-Metro-Interface/www/js/code.js"></script>
- Save
Static latest download link:
https://github.com/MrWaffle/xK3y-Metro-Inte.../zipball/master
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Alright a few updates
- I figured out why you got that error on Chrome. It's because you navigated somewhere else in the middle of an animation. I'll just always reset the animation if that happens.
- Fixed a lot of bugs related to the favorite page. This includes games not showing up, and games duplicating.
The Test Pilots over at the x360keyforum are helping me test. They're using a version to which I can easily push updates. I can post that here as well if you'd like.
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Google translate didn't really make the first part easy to understand. Care to elaborate?
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Feature requests?
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Fixed a bug where games would duplicate in fav lists view
Fixed a bug when trying to navigate to a non-existent page
Added new page management (cleanup and (un)registering of pages)
Added a close button to favorite management
Removed debug covers
Xkey: Web Interface v0.20 (Finale)
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Posté(e)
I greatly improved the folder structure routine.
Using a data.xml from someone, with a fair amount of games, and IE9's profiling tool, I went from 198ms with the old routine, to just 23ms with the new one That's nearly a 90% performance boost!
If you wish try it out, replace the contents of code.js and utils.js with these respectively:
https://raw.github.com/MrWaffle/xK3y-Metro-.../www/js/code.js
https://raw.github.com/MrWaffle/xK3y-Metro-...www/js/utils.js