Psjailbreak Payload Reverse Engineering


deaphroat
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Fonctionnement du payload de l'exploit par Mathieulh :

I. Il démarre à exploit_entry, et copie le reste du payload à l'adresse 0x8000000000700000

II. exploit_main copie une partie fixe du payload vers une autre location afin de créer un lecteur Usb virtuel appelé "mod" et qui comporte trois fonctions principales, il hook certaines fonctions du VSH via l'entrée TOC et applique quelques patchs permanents à la RAM. Lorsque le travail est fait il se remet à zéro.

1.Gérer le périphérique USB virtuel :

Le lecteur Usb virtuel est nécessaire pour s'assurer que le
PSJailBreak
est branché. Si le bon périphérique est branché, celui avec le AAAAC0DE :

A. Le pilote du périphérique initialise la variable INITIALIZED à 1 .

(kmod_func1 - sans doute "identifier le périphérique"

kmod_func2 - sans doute "initialiser le périphérique").

B. Si on retire le périphérique, la fonction kmod_func3_call_panic " terme du périphérique " est appelé ce qui provoque une panique du Kernel. Ce code peut être retiré du
PSJailBreak open-source
car il est juste un moyen de protection du
PSJailBreak officiel
.

2. Patché à la volée :

La partie "patch à la volée", partie de réparation du code est probablement appelée au remapping ( remplacement) des page de mémoire virtuelle et fait la réparation nécessaire aux endroits. Elle vérifie si la page nécessite une correction des octets en calculant le "Hash" et en le comparant à la table des entrées. L'un des patchs active le menu/les paramètres développeur nommés "category_game_tool2.xml#root", qui permet probablement d'activer le support des Packages ainsi que les autres outils de développeur.

3. Crack tous les accès aux fichiers du disque de jeu venant du VSH :

Les hook du VSH ont pour but de rediriger toutes les requêtes de fichiers du lecteur Blu-Ray (ou probablement juste "Ouvrir") du VSH vers les backups enregistrés sur le disque dur.

Le launcher enregistre le répertoire de base du jeu lancé et préfixes tous les noms de fichiers. Le LV1 doit encore authentifier le disque Blu-Ray pour lancer le jeu, c'est pourquoi un original dans le lecteur Blu-Ray est toujours nécessaire.

III. Ajout d'un appel système (SysCall 36) qui sera appelé par le Backup Loader afin d'activer le lecteur Blu-Ray virtuel avec le bon disque "backupé".

IV. Le payload patch la valeur de retour de l'HyperCall 99 afin que nous puissions lancer des applications non signées.

Code de son IDB du payload :

# ---------------------------------------------------------------------------struct_patch_table struc # (sizeof=0x8)addr_offset:	.long ?			# offsetpatch_value:	.long ?			# valuestruct_patch_table ends# ===========================================================================ROM:0000000000050B3CROM:0000000000050B3C # This looks like an existing function being overwritten to return 1 and use its content's spaceROM:0000000000050B3C # to add the payload.. any idea what was in it ?ROM:0000000000050B3C sub_50B3C:ROM:0000000000050B3C                 li      %r3, 1ROM:0000000000050B40                 blrROM:0000000000050B40 # End of function sub_50B3CROM:0000000000050B40ROM:0000000000050B44 # ---------------------------------------------------------------------------ROM:0000000000050B44                 b       some_additional_patching_on_the_flyROM:0000000000050B48 # ---------------------------------------------------------------------------ROM:0000000000050B48                 b       hook_openROM:0000000000050B48 # ---------------------------------------------------------------------------ROM:0000000000050B4C                 .quad 0x8000000000050CA8 # 50CA8 - ptr to Syscall 36ROM:0000000000050B54                 .quad 0x800000000033E720ROM:0000000000050B5C                 .quad 0x8000000000051032 # 51032 - structure for add_kmod {char* name, = "mod"ROM:0000000000050B64                 .quad 0x8000000000050B7C # 50B7C                           struct func *probe,ROM:0000000000050B6C                 .quad 0x8000000000050B8C # 50B8C                           struct func *initialize, ROM:0000000000050B74                 .quad 0x8000000000050B9C # 50B9C                           struct func *disconnect}ROM:0000000000050B7C                 .quad 0x8000000000050BD4 # 50BD4 - struct func {function_ptr, = kmod_func1ROM:0000000000050B84                 .quad 0x800000000033E720 #                      user_data?}ROM:0000000000050B8C                 .quad 0x8000000000050C1C # 50C1C - struct func {function_ptr, = kmod_func2ROM:0000000000050B94                 .quad 0x800000000033E720 #                      user_data?}ROM:0000000000050B9C                 .quad 0x8000000000050C78 # 50C78 - struct func {function_ptr, = kmod_func3ROM:0000000000050BA4                 .quad 0x800000000033E720 #                      user_data?}ROM:0000000000050BAC                 .quad 0x8000000000050C84 # 50C84 - ptr to set_initialized_flag (unused)ROM:0000000000050BB4                 .quad 0x800000000033E720 #                      user_data?}ROM:0000000000050BBC GAME_NAME_PTR:  .quad 0ROM:0000000000050BC4 GAME_MOUNTPOINT_PTR:.quad 0ROM:0000000000050BCC INITIALIZED:    .long 0ROM:0000000000050BD0                 .byte    0ROM:0000000000050BD1                 .byte    0ROM:0000000000050BD2                 .byte    0ROM:0000000000050BD3                 .byte    0ROM:0000000000050BD4ROM:0000000000050BD4 # =============== S U B R O U T I N E =======================================ROM:0000000000050BD4ROM:0000000000050BD4ROM:0000000000050BD4 kmod_func1:ROM:0000000000050BD4ROM:0000000000050BD4 .set var_80, -0x80ROM:0000000000050BD4 .set arg_90,  0x90ROM:0000000000050BD4ROM:0000000000050BD4                 stdu    %sp, var_80(%sp)ROM:0000000000050BD8                 mflr    %r0ROM:0000000000050BDC                 std     %r0, arg_90(%sp)ROM:0000000000050BE0                 li      %r4, 0ROM:0000000000050BE4                 li      %r5, 1ROM:0000000000050BE8                 bl      unk_D2998ROM:0000000000050BEC                 lwz     %r5, 8(%r3)ROM:0000000000050BF0                 li      %r3, 0ROM:0000000000050BF4                 lis     %r4, -0x5556 # 0xAAAAC0DEROM:0000000000050BF8                 ori     %r4, %r4, -0x3F22 # 0xAAAAC0DEROM:0000000000050BFC                 cmplw   %r4, %r5ROM:0000000000050C00                 beq     loc_50C08ROM:0000000000050C04                 li      %r3, -1ROM:0000000000050C08ROM:0000000000050C08 loc_50C08:                              # CODE XREF: kmod_func1+2C�jROM:0000000000050C08                 extsw   %r3, %r3ROM:0000000000050C0C                 ld      %r0, arg_90(%sp)ROM:0000000000050C10                 mtlr    %r0ROM:0000000000050C14                 addi    %sp, %sp, 0x80ROM:0000000000050C18                 blrROM:0000000000050C18 # End of function kmod_func1ROM:0000000000050C18ROM:0000000000050C18 # ---------------------------------------------------------------------------ROM:0000000000050C18ROM:0000000000050C18             kmod_func1 (arg1):ROM:0000000000050C18             {ROM:0000000000050C18                char *desc = unk_D2998(arg1, 0, 1); /* get_device_descriptor? */ROM:0000000000050C18                if(*(uint32_t *)(desc+8) == 0xAAAAC0DE) /* sorry for the ugly cast */ROM:0000000000050C18                   return 0;ROM:0000000000050C18                elseROM:0000000000050C18                   return -1;ROM:0000000000050C18             }ROM:0000000000050C18ROM:0000000000050C1CROM:0000000000050C1C # =============== S U B R O U T I N E =======================================ROM:0000000000050C1CROM:0000000000050C1CROM:0000000000050C1C kmod_func2:ROM:0000000000050C1CROM:0000000000050C1C .set var_80, -0x80ROM:0000000000050C1C .set arg_70,  0x70ROM:0000000000050C1C .set arg_90,  0x90ROM:0000000000050C1CROM:0000000000050C1C                 stdu    %sp, var_80(%sp)ROM:0000000000050C20                 mflr    %r0ROM:0000000000050C24                 std     %r0, arg_90(%sp)ROM:0000000000050C28                 li      %r4, 0ROM:0000000000050C2C                 bl      unk_D29C4ROM:0000000000050C30                 addi    %r4, %sp, arg_70ROM:0000000000050C34                 li      %r5, 0ROM:0000000000050C38                 std     %r5, 0(%r4)ROM:0000000000050C3C                 li      %r6, 0x21AAROM:0000000000050C40                 sth     %r6, 0(%r4)ROM:0000000000050C44                 li      %r6, 0ROM:0000000000050C48                 sth     %r6, 6(%r4)ROM:0000000000050C4C                 li      %r6, 1ROM:0000000000050C50                 rldicr  %r6, %r6, 63,0ROM:0000000000050C54                 oris    %r6, %r6, 5ROM:0000000000050C58                 ori     %r6, %r6, 0xBAC # 50bac, desc for set_initialized_flagROM:0000000000050C5C                 li      %r7, 0ROM:0000000000050C60                 bl      unk_D292CROM:0000000000050C64                 li      %r3, 0ROM:0000000000050C68                 ld      %r0, arg_90(%sp)ROM:0000000000050C6C                 mtlr    %r0ROM:0000000000050C70                 addi    %sp, %sp, 0x80ROM:0000000000050C74                 blrROM:0000000000050C74 # End of function kmod_func2ROM:0000000000050C74ROM:0000000000050C74 # ---------------------------------------------------------------------------ROM:0000000000050C74ROM:0000000000050C74             kmod_func2 (arg1):ROM:0000000000050C74             {ROM:0000000000050C74                uint64 buf;ROM:0000000000050C74ROM:0000000000050C74                unk_D29C4 (arg1, 0);ROM:0000000000050C74                buf = 0;ROM:0000000000050C74                ((short *)&buf)[0] = 0x21AA;ROM:0000000000050C74                ((short *)&buf)[3] = 0;ROM:0000000000050C74                unk_D292C (arg1, buf, 0, ptr_to_set_initialized_flag, 0) /* send 0xAA class-type SETUP request to the device */ROM:0000000000050C74                return 0;ROM:0000000000050C74             }ROM:0000000000050C74ROM:0000000000050C78ROM:0000000000050C78 # =============== S U B R O U T I N E =======================================ROM:0000000000050C78ROM:0000000000050C78ROM:0000000000050C78 kmod_func3_call_panic:ROM:0000000000050C78                 li      %r3, 0ROM:0000000000050C7C                 li      %r11, 0xFFROM:0000000000050C80                 hvscROM:0000000000050C80 # End of function kmod_func3_call_panicROM:0000000000050C80ROM:0000000000050C80 # ---------------------------------------------------------------------------ROM:0000000000050C80ROM:0000000000050C80             kmod_func3:ROM:0000000000050C80             {ROM:0000000000050C80                hvsc(-1, 0); /* LV1 panic */ROM:0000000000050C80             }ROM:0000000000050C80ROM:0000000000050C84ROM:0000000000050C84 # =============== S U B R O U T I N E =======================================ROM:0000000000050C84ROM:0000000000050C84ROM:0000000000050C84 set_initialized_flag:ROM:0000000000050C84                 cmpwi   %r3, 0ROM:0000000000050C88                 bne     locret_50CA4ROM:0000000000050C8C                 li      %r3, 1ROM:0000000000050C90                 rldicr  %r3, %r3, 63,0ROM:0000000000050C94                 oris    %r3, %r3, 5ROM:0000000000050C98                 ori     %r3, %r3, 0xBBC # 50bbcROM:0000000000050C9C                 li      %r4, 1ROM:0000000000050CA0                 stw     %r4, 0x10(%r3)  # INITIALIZEDROM:0000000000050CA4ROM:0000000000050CA4 locret_50CA4:                           # CODE XREF: set_initialized_flag+4�jROM:0000000000050CA4                 blrROM:0000000000050CA4 # End of function set_initialized_flagROM:0000000000050CA4ROM:0000000000050CA4 # ---------------------------------------------------------------------------ROM:0000000000050CA4ROM:0000000000050CA4             set_initialized_flag:ROM:0000000000050CA4             {ROM:0000000000050CA4                ptr_to_initialized = 1;ROM:0000000000050CA4             }ROM:0000000000050CA4ROM:0000000000050CA8ROM:0000000000050CA8 # =============== S U B R O U T I N E =======================================ROM:0000000000050CA8ROM:0000000000050CA8ROM:0000000000050CA8 Syscall_36_activate_virtual_bluray_drive:ROM:0000000000050CA8ROM:0000000000050CA8 .set var_D0, -0xD0ROM:0000000000050CA8 .set arg_70,  0x70ROM:0000000000050CA8 .set arg_C8,  0xC8ROM:0000000000050CA8 .set arg_E0,  0xE0ROM:0000000000050CA8ROM:0000000000050CA8                 stdu    %sp, var_D0(%sp)ROM:0000000000050CAC                 mflr    %r0ROM:0000000000050CB0                 std     %r0, arg_E0(%sp)ROM:0000000000050CB4                 std     %r31, arg_C8(%sp)ROM:0000000000050CB8                 addi    %r4, %sp, arg_70ROM:0000000000050CBC                 bl      unk_1B3B3C                    # strdup %r3 into %r4 (pointing to arg_70 on the stack)ROM:0000000000050CC0                 li      %r31, 1ROM:0000000000050CC4                 rldicr  %r31, %r31, 63,0ROM:0000000000050CC8                 oris    %r31, %r31, 5ROM:0000000000050CCC                 ori     %r31, %r31, 0xBBC # 50bbcROM:0000000000050CD0                 ld      %r3, 0(%r31)ROM:0000000000050CD4                 cmpdi   %r3, 0ROM:0000000000050CD8                 beq     loc_50CE4ROM:0000000000050CDC                 li      %r4, 0x27       # we free previous redirected name if we mustROM:0000000000050CE0                 bl      freeROM:0000000000050CE4ROM:0000000000050CE4 loc_50CE4:                              # CODE XREF: +30�jROM:0000000000050CE4                 li      %r4, 0x27ROM:0000000000050CE8                 li      %r3, 0x800      # alloc new oneROM:0000000000050CEC                 bl      allocROM:0000000000050CF0                 std     %r3, 0(%r31)ROM:0000000000050CF4                 ld      %r4, arg_70(%sp) # and copy new one hereROM:0000000000050CF8                 bl      strcpyROM:0000000000050CFC                 ld      %r3, arg_70(%sp) # we free the passed oneROM:0000000000050D00                 li      %r4, 0x27ROM:0000000000050D04                 bl      freeROM:0000000000050D08                 ld      %r3, 0(%r31)ROM:0000000000050D0C                 bl      byte_4D318ROM:0000000000050D10                 ld      %r4, 0(%r31)    # we get strlen of game nameROM:0000000000050D14                 add     %r3, %r4, %r3ROM:0000000000050D18                 std     %r3, 8(%r31)    # and save the game path + strlen (the end of the string) in the mount path varROM:0000000000050D1C                 li      %r3, 0ROM:0000000000050D20                 ld      %r31, arg_C8(%sp)ROM:0000000000050D24                 ld      %r0, arg_E0(%sp)ROM:0000000000050D28                 addi    %sp, %sp, 0xD0ROM:0000000000050D2C                 mtlr    %r0ROM:0000000000050D30                 blrROM:0000000000050D30 # End of function Syscall_36_activate_virtual_bluray_driveROM:0000000000050D30ROM:0000000000050D30                 Syscall_36_activate_virtual_bluray_drive (path):ROM:0000000000050D30                 {ROM:0000000000050D30                   char *tmp = strdup (path);ROM:0000000000050D30                 ROM:0000000000050D30                   if (global_game_path)ROM:0000000000050D30                     free(global_game_path);ROM:0000000000050D30                   ROM:0000000000050D30                   global_game_path = malloc (2048);ROM:0000000000050D30                   strcpy(global_game_path, tmp);ROM:0000000000050D30                   free (tmp);ROM:0000000000050D30                   global_game_path_end = global_game_path + strlen(global_game_path);ROM:0000000000050D30                 }ROM:0000000000050D30                 ROM:0000000000050D30                 ROM:0000000000050D34ROM:0000000000050D34 # =============== S U B R O U T I N E =======================================ROM:0000000000050D34ROM:0000000000050D34ROM:0000000000050D34 hook_open:ROM:0000000000050D34                                         # CODE XREF: ROM:0000000000050B48�jROM:0000000000050D34ROM:0000000000050D34 .set var_A0, -0xA0ROM:0000000000050D34 .set arg_70,  0x70ROM:0000000000050D34 .set arg_78,  0x78ROM:0000000000050D34 .set arg_80,  0x80ROM:0000000000050D34 .set arg_88,  0x88ROM:0000000000050D34 .set arg_98,  0x98ROM:0000000000050D34 .set arg_B0,  0xB0ROM:0000000000050D34ROM:0000000000050D34                 stdu    %sp, var_A0(%sp)ROM:0000000000050D38                 mflr    %r0ROM:0000000000050D3C                 std     %r28, arg_80(%sp)ROM:0000000000050D40                 std     %r29, arg_88(%sp)ROM:0000000000050D44                 std     %r31, arg_98(%sp)ROM:0000000000050D48                 std     %r26, arg_70(%sp)ROM:0000000000050D4C                 std     %r27, arg_78(%sp)ROM:0000000000050D50                 std     %r0, arg_B0(%sp)ROM:0000000000050D54                 mr      %r28, %r4ROM:0000000000050D58                 mr      %r29, %r3ROM:0000000000050D5C                 li      %r31, 1ROM:0000000000050D60                 rldicr  %r31, %r31, 63,0ROM:0000000000050D64                 mr      %r3, %r29ROM:0000000000050D68                 mr      %r4, %r31ROM:0000000000050D6C                 oris    %r4, %r4, 5ROM:0000000000050D70                 ori     %r4, %r4, 0x1028 # 51028ROM:0000000000050D74                 li      %r5, 9ROM:0000000000050D78                 bl      strncmp         # we check if the file was requested from the bdvdROM:0000000000050D7C                 cmpldi  %r3, 0ROM:0000000000050D80                 bne     proceedROM:0000000000050D84                 oris    %r31, %r31, 5ROM:0000000000050D88                 ori     %r31, %r31, 0xBBC # 50bbcROM:0000000000050D8C                 lwz     %r3, 0x10(%r31) # we check if we initializedROM:0000000000050D8C                                         # see INITIALIZED set by a usb device kmodROM:0000000000050D8C                                         #ROM:0000000000050D8C                                         # probably can remove this check without any consequencesROM:0000000000050D90                 cmplwi  %r3, 0ROM:0000000000050D94                 beq     proceedROM:0000000000050D98                 ld      %r3, 0(%r31)    # we check if we have GAME_NAME buffer allocatedROM:0000000000050D9C                 cmpldi  %r3, 0ROM:0000000000050DA0                 beq     proceedROM:0000000000050DA4                 ld      %r3, 8(%r31)    # GAME_MOUNTPOINT_PTRROM:0000000000050DA8                 addi    %r4, %r29, 9    # we copy the path (+9) into the GAME_NAME allocated bufferROM:0000000000050DAC                 bl      strcpyROM:0000000000050DB0                 ld      %r29, 0(%r31)             # Change the path to the GAME_NAME bufferROM:0000000000050DB4ROM:0000000000050DB4 proceed:                                # CODE XREF: calback_from_vsh_accessing_any_game_file+4C�jROM:0000000000050DB4                                         # calback_from_vsh_accessing_any_game_file+60�j ...ROM:0000000000050DB4                 mr      %r3, %r29ROM:0000000000050DB8                 b       proceed_to_original_callROM:0000000000050DB8 # End of function hook_openROM:0000000000050DB8                 ROM:0000000000050DB8                 ROM:0000000000050DB8                 hook_open (path, mode, etc...):ROM:0000000000050DB8                 {ROM:0000000000050DB8                   if (strncmp(path, "/dev_bdvd", 9) == 0 && initialized_flag == 1 && global_game_path != NULL) {ROM:0000000000050DB8                      strcpy (global_game_path_end, path + 9);ROM:0000000000050DB8                      path = global_game_path;ROM:0000000000050DB8                   }ROM:0000000000050DB8                   return original_open(path, mode, etc...);ROM:0000000000050DB8                 }ROM:0000000000050DB8                 ROM:0000000000050DB8                 ROM:0000000000050DBCROM:0000000000050DBC # =============== S U B R O U T I N E =======================================ROM:0000000000050DBCROM:0000000000050DBCROM:0000000000050DBC some_additional_patching_on_the_fly:    # CODE XREF: ROM:0000000000050B44�jROM:0000000000050DBCROM:0000000000050DBC .set var_1A0, -0x1A0ROM:0000000000050DBC .set arg_78,  0x78ROM:0000000000050DBC .set arg_80,  0x80ROM:0000000000050DBC .set arg_88,  0x88ROM:0000000000050DBC .set arg_90,  0x90ROM:0000000000050DBC .set arg_98,  0x98ROM:0000000000050DBC .set arg_1B0,  0x1B0ROM:0000000000050DBCROM:0000000000050DBC                 mflr    %r0ROM:0000000000050DC0                 stdu    %sp, var_1A0(%sp)ROM:0000000000050DC4                 std     %r27, arg_78(%sp)ROM:0000000000050DC8                 std     %r28, arg_80(%sp)ROM:0000000000050DCC                 std     %r29, arg_88(%sp)ROM:0000000000050DD0                 std     %r30, arg_90(%sp)ROM:0000000000050DD4                 std     %r31, arg_98(%sp)ROM:0000000000050DD8                 std     %r0, arg_1B0(%sp)ROM:0000000000050DDC                 mr      %r29, %r3ROM:0000000000050DE0                 mr      %r30, %r4ROM:0000000000050DE4                 li      %r31, 1ROM:0000000000050DE8                 rldicr  %r31, %r31, 63,0ROM:0000000000050DEC                 ld      %r28, -0x6A00(%rtoc)ROM:0000000000050DF0                 ld      %r28, 0x68(%r28)ROM:0000000000050DF4                 ld      %r28, 0x18(%r28)ROM:0000000000050DF8                 ld      %r27, 0xF08(%rtoc)ROM:0000000000050DFC                 ld      %r9, 0x18(%r29)ROM:0000000000050E00                 lwz     %r9, 0x30(%r9)ROM:0000000000050E04                 rldicl  %r9, %r9, 48,16ROM:0000000000050E08                 cmpwi   %r9, 0x29ROM:0000000000050E0C                 bne     loc_50E64ROM:0000000000050E10                 ld      %r4, 0x10(%r28)ROM:0000000000050E14                 rldicr  %r5, %r4, 24,39ROM:0000000000050E18                 rldicl  %r5, %r5, 8,56ROM:0000000000050E1C                 cmpwi   %r5, 0xFFROM:0000000000050E20                 beq     loc_50E38ROM:0000000000050E24                 ori     %r4, %r4, 3ROM:0000000000050E28                 std     %r4, 0x10(%r28)ROM:0000000000050E2C                 li      %r3, 6ROM:0000000000050E30                 stw     %r3, 0(%r30)ROM:0000000000050E34                 b       loc_50E48ROM:0000000000050E38 # ---------------------------------------------------------------------------ROM:0000000000050E38ROM:0000000000050E38 loc_50E38:                              # CODE XREF: some_additional_patching_on_the_fly+64�jROM:0000000000050E38                 ori     %r4, %r4, 2ROM:0000000000050E3C                 std     %r4, 0x10(%r28)ROM:0000000000050E40                 li      %r3, 0x2CROM:0000000000050E44                 stw     %r3, 0(%r30)ROM:0000000000050E48ROM:0000000000050E48 loc_50E48:                              # CODE XREF: some_additional_patching_on_the_fly+78�jROM:0000000000050E48                 lwz     %r5, 4(%r28)ROM:0000000000050E4C                 ld      %r4, 8(%r28)ROM:0000000000050E50                 ld      %r3, 0(%r27)ROM:0000000000050E54                 add     %r9, %r3, %r5ROM:0000000000050E58                 std     %r9, 0(%r27)ROM:0000000000050E5C                 bl      memcpyROM:0000000000050E60                 b       loc_50F24ROM:0000000000050E64 # ---------------------------------------------------------------------------ROM:0000000000050E64ROM:0000000000050E64 loc_50E64:                              # CODE XREF: some_additional_patching_on_the_fly+50�jROM:0000000000050E64                 mr      %r3, %r29ROM:0000000000050E68                 mr      %r4, %r30ROM:0000000000050E6C                 bl      unk_4E81CROM:0000000000050E70                 mr      %r29, %r31ROM:0000000000050E74                 oris    %r29, %r29, 5ROM:0000000000050E78                 ori     %r29, %r29, 0xBD0 # 50bd0ROM:0000000000050E7C                 lwz     %r3, 0(%r29)ROM:0000000000050E80                 lwz     %r5, 4(%r28)ROM:0000000000050E84                 add     %r3, %r3, %r5ROM:0000000000050E88                 stw     %r3, 0(%r29)ROM:0000000000050E8C                 ld      %r4, 0x10(%r28)ROM:0000000000050E90                 rldicr  %r5, %r4, 24,39ROM:0000000000050E94                 rldicl  %r5, %r5, 8,56ROM:0000000000050E98                 cmpwi   %r5, 0xFFROM:0000000000050E9C                 bne     loc_50F24ROM:0000000000050EA0                 ld      %r3, 0(%r27)    # here we probably are messing up with the htab entriesROM:0000000000050EA0                                         # trying to patch the page on page changeROM:0000000000050EA4                 li      %r4, 0ROM:0000000000050EA8                 li      %r6, 0ROM:0000000000050EACROM:0000000000050EAC loc_50EAC:                              # CODE XREF: some_additional_patching_on_the_fly+104�jROM:0000000000050EAC                 add     %r7, %r3, %r4ROM:0000000000050EB0                 lwz     %r5, 0(%r7)ROM:0000000000050EB4                 xor     %r6, %r6, %r5ROM:0000000000050EB8                 addi    %r4, %r4, 4ROM:0000000000050EBC                 cmpldi  %r4, 0x400ROM:0000000000050EC0                 bne     loc_50EAC       # some kind of page hashROM:0000000000050EC4                 lwz     %r3, 0(%r29)ROM:0000000000050EC8                 rldicr  %r6, %r6, 32,31ROM:0000000000050ECC                 or      %r6, %r6, %r3ROM:0000000000050ED0                 li      %r3, 0ROM:0000000000050ED4                 stw     %r3, 0(%r29)ROM:0000000000050ED8                 mr      %r7, %r31ROM:0000000000050EDC                 oris    %r7, %r7, 5ROM:0000000000050EE0                 ori     %r7, %r7, 0xF70 # 50f70ROM:0000000000050EE4ROM:0000000000050EE4 loc_50EE4:                              # CODE XREF: some_additional_patching_on_the_fly+13C�jROM:0000000000050EE4                 ld      %r3, 0(%r7)ROM:0000000000050EE8                 cmpldi  %r3, 0ROM:0000000000050EEC                 beq     loc_50F24ROM:0000000000050EF0                 addi    %r7, %r7, 0x10  # we comapre the hash to the value in the tableROM:0000000000050EF0                                         # and select a patch table accordinglyROM:0000000000050EF4                 cmpld   %r3, %r6ROM:0000000000050EF8                 bne     loc_50EE4ROM:0000000000050EFC                 ld      %r5, -8(%r7)ROM:0000000000050F00                 ld      %r7, 0(%r27)ROM:0000000000050F04ROM:0000000000050F04 loc_50F04:                              # CODE XREF: some_additional_patching_on_the_fly+164�jROM:0000000000050F04                 lwz     %r3, 0(%r5)ROM:0000000000050F08                 cmplwi  %r3, 0ROM:0000000000050F0C                 beq     loc_50F24ROM:0000000000050F10                 lwz     %r4, 4(%r5)ROM:0000000000050F14                 add     %r3, %r3, %r7ROM:0000000000050F18                 stw     %r4, 0(%r3)ROM:0000000000050F1C                 addi    %r5, %r5, 8     # we do the patching like we did it beforeROM:0000000000050F20                 b       loc_50F04ROM:0000000000050F24 # ---------------------------------------------------------------------------ROM:0000000000050F24ROM:0000000000050F24 loc_50F24:                              # CODE XREF: some_additional_patching_on_the_fly+A4�jROM:0000000000050F24                                         # some_additional_patching_on_the_fly+E0�j ...ROM:0000000000050F24                 li      %r3, 0ROM:0000000000050F28                 ld      %r27, arg_78(%sp)ROM:0000000000050F2C                 ld      %r28, arg_80(%sp)ROM:0000000000050F30                 ld      %r29, arg_88(%sp)ROM:0000000000050F34                 ld      %r30, arg_90(%sp)ROM:0000000000050F38                 ld      %r31, arg_98(%sp)ROM:0000000000050F3C                 ld      %r0, arg_1B0(%sp)ROM:0000000000050F40                 addi    %sp, %sp, 0x1A0ROM:0000000000050F44                 mtlr    %r0ROM:0000000000050F48                 blrROM:0000000000050F48 # End of function some_additional_patching_on_the_flyROM:0000000000050F48ROM:0000000000050F4CROM:0000000000050F4C # =============== S U B R O U T I N E =======================================ROM:0000000000050F4CROM:0000000000050F4CROM:0000000000050F4C sub_50F4C:ROM:0000000000050F4CROM:0000000000050F4C .set var_B0, -0xB0ROM:0000000000050F4C .set arg_98,  0x98ROM:0000000000050F4C .set arg_A0,  0xA0ROM:0000000000050F4C .set arg_A8,  0xA8ROM:0000000000050F4C .set arg_C0,  0xC0ROM:0000000000050F4CROM:0000000000050F4C                 stdu    %sp, var_B0(%sp)ROM:0000000000050F50                 mflr    %r0ROM:0000000000050F54                 std     %r30, arg_A0(%sp)ROM:0000000000050F58                 std     %r31, arg_A8(%sp)ROM:0000000000050F5C                 std     %r29, arg_98(%sp)ROM:0000000000050F60                 std     %r0, arg_C0(%sp)ROM:0000000000050F64                 li      %r30, 0xFA0ROM:0000000000050F68                 li      %r31, 0xC8ROM:0000000000050F6C                 b       0xAB04ROM:0000000000050F6C # End of function sub_50F4CROM:0000000000050F6CROM:0000000000050F6C # ---------------------------------------------------------------------------ROM:0000000000050F70                 .quad 0xA0556F3D002CB8FDROM:0000000000050F78                 .quad 0x8000000000050FB8 # 50FB8ROM:0000000000050F80                 .quad 0x8C0A948C000D99B1ROM:0000000000050F88                 .quad 0x8000000000050FE0 # 50FE0ROM:0000000000050F90                 .quad 0xA2BC1A5600052ADCROM:0000000000050F98                 .quad 0x8000000000051004 # 51004ROM:0000000000050FA0                 .quad 0x6B70280200020017ROM:0000000000050FA8                 .quad 0x8000000000050FD4 # 50FD4ROM:0000000000050FB0                 .quad 0ROM:0000000000050FB8                 patch <0x305354, 0x38600082>ROM:0000000000050FC0                 patch <0x5F3FC0, 0x38600001>ROM:0000000000050FC8                 patch <0x5F3FC4, 0x4E800020>ROM:0000000000050FD0                 .byte    0ROM:0000000000050FD1                 .byte    0ROM:0000000000050FD2                 .byte    0ROM:0000000000050FD3                 .byte    0ROM:0000000000050FD4                 patch <0x2ED0C, 0x3BA00001>ROM:0000000000050FDC                 .byte    0ROM:0000000000050FDD                 .byte    0ROM:0000000000050FDE                 .byte    0ROM:0000000000050FDF                 .byte    0ROM:0000000000050FE0                 patch <0x22B888, 0x5F746F6F> # here we patch vsh to use developer game_tool2.xmlROM:0000000000050FE0                                         # instead of the retail xmlROM:0000000000050FE8                 patch <0x22B88C, 0x6C322E78>ROM:0000000000050FF0                 patch <0x22B890, 0x6D6C2372>ROM:0000000000050FF8                 patch <0x22B894, 0x6F6F7400>ROM:0000000000051000                 .byte    0ROM:0000000000051001                 .byte    0ROM:0000000000051002                 .byte    0ROM:0000000000051003                 .byte    0ROM:0000000000051004                 patch <0xD68B8, 0x5F746F6F> # same hereROM:000000000005100C                 patch <0xD68BC, 0x6C322E78>ROM:0000000000051014                 patch <0xD68C0, 0x6D6C2372>ROM:000000000005101C                 patch <0xD68C4, 0x6F6F7400>ROM:0000000000051024                 .byte    0ROM:0000000000051025                 .byte    0ROM:0000000000051026                 .byte    0ROM:0000000000051027                 .byte    0ROM:0000000000051028 aDev_bdvd:      .string "/dev_bdvd"ROM:0000000000051028                 .byte 0ROM:0000000000051032 aMod:           .string "mod"ROM:0000000000051032                 .byte 0					...ROM:0000000000700000 USB_desc:       .byte 9, 2, 0x12, 0, 1, 0, 0, 0x80, 0xFA, 9, 4, 0, 0, 0, 0xFE, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0xFA, 0xCE, 0xB0, 3, 0xAA, 0xBB, 0xCC, 0xDDROM:0000000000700020ROM:0000000000700020 # =============== S U B R O U T I N E =======================================ROM:0000000000700020ROM:0000000000700020ROM:0000000000700020 exploit_entry:ROM:0000000000700020                 addi    %r3, %r3, -0x1000				# copy code and jump to mainROM:0000000000700024                 li      %r5, 0x1000ROM:0000000000700028                 li      %r4, 1ROM:000000000070002C                 rldicr  %r4, %r4, 63,0ROM:0000000000700030                 oris    %r4, %r4, 0x70ROM:0000000000700034ROM:0000000000700034 loc_700034:                             # CODE XREF: exploit_entry+24�jROM:0000000000700034                 addi    %r5, %r5, -8ROM:0000000000700038                 ldx     %r6, %r3, %r5ROM:000000000070003C                 stdx    %r6, %r4, %r5ROM:0000000000700040                 cmpldi  %r5, 0ROM:0000000000700044                 bne     loc_700034ROM:0000000000700048                 addi    %r4, %r4, 0x80  # exploit_mainROM:000000000070004C                 mtctr   %r4ROM:0000000000700050                 bctrROM:0000000000700050 # End of function exploit_entryROM:0000000000700050ROM:0000000000700050 # ---------------------------------------------------------------------------ROM:0000000000700054             Shell code copy code:ROM:0000000000700054ROM:0000000000700054             t_u64* src_addr_r3 = start section ROM AddrROM:0000000000700054             t_u64* dest_addr_r4 = 0x8000 0000 0070 0000ROM:0000000000700054             t_u64 size_bytes_r5 = 0x1000 / 4096ROM:0000000000700054             t_u64 temp_value;ROM:0000000000700054ROM:0000000000700054             doROM:0000000000700054             {ROM:0000000000700054               size_bytes_r5 -= 8;ROM:0000000000700054               temp_value = *(t_u64*)(src_addr_r3+size_bytes_r5);ROM:0000000000700054               *(t_u64*)(dest_addr_r4+size_bytes_r5) = temp_value;ROM:0000000000700054             }while(size_bytes_r5 != 0)ROM:0000000000700054             dest_addr_r4 = dest_addr_r4 + 0x80;ROM:0000000000700054             jump dest_addr_r4;ROM:0000000000700054ROM:0000000000700054                 .byte    0					...ROM:000000000070007F                 .byte    0ROM:0000000000700080ROM:0000000000700080 # =============== S U B R O U T I N E =======================================ROM:0000000000700080ROM:0000000000700080ROM:0000000000700080 exploit_main:ROM:0000000000700080ROM:0000000000700080 .set var_B0, -0xB0ROM:0000000000700080 .set var_A0, -0xA0ROM:0000000000700080 .set arg_78,  0x78ROM:0000000000700080 .set arg_80,  0x80ROM:0000000000700080 .set arg_88,  0x88ROM:0000000000700080 .set arg_90,  0x90ROM:0000000000700080 .set arg_98,  0x98ROM:0000000000700080 .set arg_A0,  0xA0ROM:0000000000700080 .set arg_A8,  0xA8ROM:0000000000700080 .set arg_B0,  0xB0ROM:0000000000700080 .set arg_C0,  0xC0ROM:0000000000700080ROM:0000000000700080                 mflr    %r0ROM:0000000000700084                 stdu    %sp, var_A0(%sp)ROM:0000000000700088                 std     %r27, arg_78(%sp)ROM:000000000070008C                 std     %r28, arg_80(%sp)ROM:0000000000700090                 std     %r29, arg_88(%sp)ROM:0000000000700094                 std     %r30, arg_90(%sp)ROM:0000000000700098                 std     %r31, arg_98(%sp)ROM:000000000070009C                 std     %r0, arg_B0(%sp)ROM:00000000007000A0                 li      %r31, 1ROM:00000000007000A4                 rldicr  %r31, %r31, 63,0ROM:00000000007000A8                 mr      %r3, %r31ROM:00000000007000AC                 oris    %r3, %r3, 5ROM:00000000007000B0                 ori     %r3, %r3, 0xB3C # 50b3cROM:00000000007000B4                 mr      %r4, %r31ROM:00000000007000B8                 oris    %r4, %r4, 0x70ROM:00000000007000BC                 ori     %r4, %r4, 0x1AC # 7001acROM:00000000007000C0                 li      %r5, 0x4FAROM:00000000007000C4                 bl      memcpy          # we copy a part of the shellcodeROM:00000000007000C8                 mr      %r3, %r31ROM:00000000007000CC                 oris    %r3, %r3, 5ROM:00000000007000D0                 ori     %r3, %r3, 0xB3CROM:00000000007000D4                 addi    %r3, %r3, 0x20  # 50b5cROM:00000000007000D8                 bl      add_kmod_       # here we probably add some kernel moduleROM:00000000007000D8                                         # called "mod" for some usb? deviceROM:00000000007000D8                                         #ROM:00000000007000D8                                         # it has 3 functions, see 50b5c +8,+10,+18ROM:00000000007000DC                 mr      %r3, %r31ROM:00000000007000E0                 oris    %r3, %r3, 5ROM:00000000007000E4                 ori     %r3, %r3, 0xB3C # 50b3cROM:00000000007000E8                 mr      %r4, %r31ROM:00000000007000EC                 oris    %r4, %r4, 0x2EROM:00000000007000F0                 ori     %r4, %r4, -0x4ED8 # 2eb128, Address of syscall tableROM:00000000007000F4                 addi    %r3, %r3, 0x10  # 50b4cROM:00000000007000F8                 std     %r3, 0x120(%r4) # 2eb248 - this is in the syscall tableROM:00000000007000F8                                         # we add a system call so that Backup Manager can ROM:00000000007000F8                                         # activate the virtual bluray drive.ROM:00000000007000FC                 mr      %r5, %r31ROM:0000000000700100                 oris    %r5, %r5, 0x70ROM:0000000000700104                 ori     %r5, %r5, 0x150 # 700150ROM:0000000000700108ROM:0000000000700108 loc_700108:                             # CODE XREF: exploit_main+A4�jROM:0000000000700108                 lwz     %r3, 0(%r5)ROM:000000000070010C                 cmplwi  %r3, 0ROM:0000000000700110                 beq     loc_700128      # do patching by tableROM:0000000000700114                 lwz     %r4, 4(%r5)ROM:0000000000700118                 add     %r3, %r3, %r31ROM:000000000070011C                 stw     %r4, 0(%r3)ROM:0000000000700120                 addi    %r5, %r5, 8ROM:0000000000700124                 b       loc_700108ROM:0000000000700128 # ---------------------------------------------------------------------------ROM:0000000000700128ROM:0000000000700128             Patch table code:ROM:0000000000700128             t_u64 base_addr_r31 = 0x8000 0000 0000 0000ROM:0000000000700128             t_u32* src_addr_r5 = 0x80000000 00070150ROM:0000000000700128             t_u32 offset_dest_addr_r3;ROM:0000000000700128             t_u32* dest_addr_r3;ROM:0000000000700128             t_u32 tmp_value;ROM:0000000000700128ROM:0000000000700128             doROM:0000000000700128             {ROM:0000000000700128                offset_dest_addr_r3 = src_addr_r5[0];ROM:0000000000700128                if(offset_dest_addr_r3 == 0) /* End of Patch Tag */ROM:0000000000700128                {ROM:0000000000700128                  break;ROM:0000000000700128                }ROM:0000000000700128                tmp_value = src_addr_r5[1];ROM:0000000000700128                dest_addr_r3 = (t_u32*)((t_u64)offset_dest_addr_r3+base_addr_r31);ROM:0000000000700128                *dest_addr_r3 = tmp_value;ROM:0000000000700128                src_addr_r5 = src_addr_r5+8;ROM:0000000000700128             }while(1);ROM:0000000000700128ROM:0000000000700128ROM:0000000000700128 loc_700128:                             # CODE XREF: exploit_main+90�jROM:0000000000700128                 b       loc_7006B0ROM:000000000070012C # ---------------------------------------------------------------------------ROM:000000000070012C                 stdu    %sp, var_B0(%sp)ROM:0000000000700130                 mflr    %r0ROM:0000000000700134                 std     %r30, arg_A0(%sp)ROM:0000000000700138                 std     %r31, arg_A8(%sp)ROM:000000000070013C                 std     %r29, arg_98(%sp)ROM:0000000000700140                 std     %r0, arg_C0(%sp)ROM:0000000000700144                 li      %r30, 2000ROM:0000000000700148                 li      %r31, 200ROM:000000000070014C                 b       0xAB04ROM:000000000070014C # ---------------------------------------------------------------------------ROM:0000000000700150ROM:0000000000700150ROM:0000000000700150 # struct  struct_patch_table { uint32_t addr_offset, uint32_t patch_value; }ROM:0000000000700150 # Final addr patch => *(t_u32*)(0x80000000 00000000 + addr_offset) = patch_valueROM:0000000000700150 patch_table_data:           struct_patch_table <0x490E0, 0xE8820F08> # ld      r4,3848(r2) } Patches return fromROM:0000000000700158                             struct_patch_table <0x490E4, 0xE87C0020> # ld      r3,32(r28)  } Hypercall 99 so thatROM:0000000000700160                             struct_patch_table <0x490E8, 0xF8640000> # std     r3,0(r4)    } we can launch unsigned apps.ROM:0000000000700168                             struct_patch_table <0x4F0A8, 0x48001A9D> # bl      $+0x1a9cROM:0000000000700170                             struct_patch_table <0x2AAFC8, 0x4BDA5B80> # b      $+0xffda5b80ROM:0000000000700178                             struct_patch_table <0x4ED18, 0x38800000> # li      r4,0
ROM:0000000000700180                             struct_patch_table <0x4ED1C, 0x90830000> # stw     r4,0(r3)
ROM:0000000000700188                             struct_patch_table <0x4ED20, 0x4E800020> # blr
ROM:0000000000700190                             struct_patch_table <0x3BA890, 0x1000000> # .long 0x1000000
ROM:0000000000700198                             struct_patch_table <0x505D0, 0x38600001> # li      r3,1
ROM:00000000007001A0                             struct_patch_table <0x505D4, 0x4E800020> # Last Tag; blr
ROM:00000000007001A8                             .long 0
ROM:00000000007001AC RELOCATED_CODE  .byte 0x38, 0x60, 0, 1, 0x4E, 0x80, 0, 0x20, 0x48, 0, 2, 0x78, 0x48, 0, 1, 0xEC, 0x80, 0, 0, 0, 0, 5, 0xC, 0xA8, 0x80, 0, 0, 0, 0, 0x33, 
				...
ROM:00000000007001AC                 .byte 0x64, 0
ROM:00000000007006A6                 .byte    0
ROM:00000000007006A7                 .byte    0
ROM:00000000007006A8                 .byte    0
ROM:00000000007006A9                 .byte    0
ROM:00000000007006AA                 .byte    0
ROM:00000000007006AB                 .byte    0
ROM:00000000007006AC                 .byte    0
ROM:00000000007006AD                 .byte    0
ROM:00000000007006AE                 .byte    0
ROM:00000000007006AF                 .byte    0
ROM:00000000007006B0 # ---------------------------------------------------------------------------
ROM:00000000007006B0
ROM:00000000007006B0 loc_7006B0:                             # CODE XREF: exploit_main:loc_700128�j
ROM:00000000007006B0                 ld      %r27, arg_78(%sp)
ROM:00000000007006B4                 ld      %r28, arg_80(%sp)
ROM:00000000007006B8                 ld      %r29, arg_88(%sp)
ROM:00000000007006BC                 ld      %r30, arg_90(%sp)
ROM:00000000007006C0                 ld      %r31, arg_98(%sp)
ROM:00000000007006C4                 ld      %r0, arg_B0(%sp)
ROM:00000000007006C8                 addi    %sp, %sp, 0xA0
ROM:00000000007006CC                 mtlr    %r0
ROM:00000000007006D0                 li      %r3, 1
ROM:00000000007006D4                 rldicr  %r3, %r3, 63,0
ROM:00000000007006D8                 oris    %r3, %r3, 0x70  # 700000
ROM:00000000007006DC                 li      %r4, 0
ROM:00000000007006E0                 li      %r5, 0x6E8
ROM:00000000007006E4                 b       memset          # we exit by zeroing the payload in mem
ROM:00000000007006E4 # End of function exploit_main

*

Un hook (littéralement crochet ou hameçon) permet à l'utilisateur d'un logiciel de personnaliser le fonctionnement de ce dernier, en lui faisant réaliser des actions supplémentaires à des moments déterminés.

Modifié par deaphroat
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