rosac Posté(e) le 9 novembre 2005 Posté(e) le 9 novembre 2005 (modifié) bonjour, Voici à l'instant la liste des nouveaux homebrews disponibles avec le Eboot Loader v0.8 for PSP v2.0 Firmware : - PSP Chess - Nethack - ScummVM PSP Beta5 - ODE Test - Sudoku 1.0 - C64 PSP 0.2 - Ikuzo - PSPGenesis 0.18c - Germ-PSP 4k Intro - PCE for PSP 0.7 - DOOM screen offset now fixed pour + d'infos, mais en anglais v0.8 : Usability, compatibility- Added capability to reboot the PSP without holding the power button. During any EBOOT, just hold Left Trigger, Right Trigger and START buttons for 1 second to exit the loader and reboot back to the PSP menu. - Separated menu binary from loader binary, to allow custom menu creation. Included custom menu by Calum. - Added kernel-mode override facility - allows the loader to attempt to load apps marked as kernel-mode, that don't really require kernel access. This doesn't enable a huge number of apps, but it does enable a few - e.g. ScummVM 0.5, PSPChess, Nethack. Expect more progress in the future. - Relax requirement to resolve all NIDs. Now you can choose to ignore failed NIDs in the hope that they aren't required. - Improved USER_LUA stability (by incorporating the 0.7 USER_LUA patch) - Added PowerTick() call to prevent display dimming during play - Skip calling .init code by default - Allow easier co-existence of multiple loader versions. - Improve memory and thread manager semaphoring. - Added all remaining VSH-mode NIDs, thanks to Vampyre's work. - Moved working EBOOT list to new web-page. - Filled in some missing opcodes from the disassembler - Added syscall dereferencing to disassembler - Added hook to sceKernelCreateThread, to improve thread monitoring - Reduced screen spam during loading, by moving it to debug-only build - Attempt to load more of the ELF sections into RAM if appropriate - Retired hokey malloc implementation during file load, use proper memory blocks now. Merci a dcemu pour l'info Modifié le 9 novembre 2005 par rosac
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