cyberloock Posté(e) le 19 août 2003 Posté(e) le 19 août 2003 slt voila ca fais 5/6 fois que je teste le tuto de dlux pour pouvoir lancer les jeux depuis le save manager et impossible d y arriver doit y avoir un truc qui m echappe voici sont tuto CODE var bSavedGameGridActivatePending; (should be fourth or fifth line in file) 4.) under that line paste: CODE DEF theConfig Config 5.) find: CODE function InitMemoryMenuItems() 6.) replace that entire function with: CODE function InitMemoryMenuItems() { var c = theFilesMenu.children[0].children[0]; var nTitle = c.theSavedGameGrid.curTitle; var nSavedGame = c.theSavedGameGrid.curGridItem; if (nTitle { // we have the device menu if (theMemoryMonitor.curDevUnit == 8) { // TODO: Hard drive menu nFileMenuItemCount = 0; } else { c.MenuItemText1.text = theTranslator.Translate("PERSONALIZE"); c.MenuItemText2.text = theTranslator.Translate("FORMAT"); nFileMenuItemCount = 2; } } else if (nSavedGame { // we have the title/soundtrack menu c.MenuItemText1.text = theTranslator.Translate("LOAD"); c.MenuItemText2.text = theTranslator.Translate("DELETE"); nFileMenuItemCount = 2; } else { // we have the saved-game/song menu if (c.theSavedGameGrid.CanCopy()) { c.MenuItemText1.text = theTranslator.Translate("COPY"); c.MenuItemText2.text = theTranslator.Translate("DELETE"); nFileMenuItemCount = 2; } else { c.MenuItemText1.text = theTranslator.Translate("DELETE"); nFileMenuItemCount = 1; } } } 6.) find: CODE function DoMemoryItemMenuCommand() 7.) replace that entire function with: CODE function DoMemoryItemMenuCommand() { var c = theFilesMenu.children[0].children[0]; var nTitle = c.theSavedGameGrid.curTitle; var nSavedGame = c.theSavedGameGrid.curGridItem; if (nTitle { // we have the device menu if (theMemoryMonitor.curDevUnit == 8) { // TODO: Hard drive menu } else { if (nCurFileMenuItem == 0) ShowKeyboard(theTranslator.Translate("PERSONALIZE"), theMemoryMonitor.FormatDeviceName(theMemoryMonitor.curDevUnit), "theMemoryInline.children[0].FinishPersonalize()", ""); else if (nCurFileMenuItem == 1) AskQuestion(theTranslator.Translate("Really format"), "theMemoryInline.children[0].FinishFormat()", "", 1); } } else if (nSavedGame { // we have the title/soundtrack collection menu if (nCurFileMenuItem == 1) StartDelete(); else if (nCurFileMenuItem == 0) Startload(); } else { // we have the saved-game/soundtrack menu if (c.theSavedGameGrid.CanCopy()) { if (nCurFileMenuItem == 0) StartCopy(); else if (nCurFileMenuItem == 1) StartDelete(); } else { StartDelete(); } } } function Startload() { var c = theFilesMenu.children[0].children[0]; var blah1 = c.theSavedGameGrid.curTitle; var strblah; var fish = false; var fish2 = false; strblah = c.theSavedGameGrid.GetTitleName(blah1); fish = theConfig.NtFileExists( "\Device\Harddisk0\partition6\HDDLoader\" + strblah + "\default.xbe" );//change to where your games are PlaySoundA(); if (fish) { launch("default.xbe", "\Device\Harddisk0\Partition6\HDDLoader\" + strblah);//change to where your games are } else { fish2 = theConfig.NtFileExists( "\Device\Harddisk0\partition6\Apps\" + strblah + "\default.xbe" );//change to where your apps are if (fish2) { launch("default.xbe", "\Device\Harddisk0\Partition6\Apps\" + strblah);//change to where your apps are } else if (strblah =="Oddworld: Munch's Oddysee")//you can do this for games with wierd names { launch("default.xbe", "\Device\Harddisk0\Partition6\HDDLoader\Oddworld");// change to where this game is } else if (strblah =="Px HDD Loader")//you can do this for apps with wierd names { launch("default.xbe", "\Device\Harddisk0\Partition6\Apps\HDDLoader");//change to where your Application is } } TellUser(theTranslator.Translate("COULD NOT FIND GAME OR APPLICATION"), ""); } 8.)find: CODE function OnEnumeratingTitlesEnd() 9.) replace that entire function with: CODE function OnEnumeratingTitlesEnd() { var c = theFilesMenu.children[0].children[0]; var cheese = false; cheese = theConfig.NtFileExists( "\Device\Harddisk0\partition6\HDDLoader\cheese\def ault.xbe" ); CloseMessage(); EnterMemoryFiles(); } 10.) save, rebuild, resign, and transfer to xbox quand jai fais les modif apre il me remet direct sur le dash impossible d y aceder qq a tester avec succer parmit vous?
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