Xo Sonic oX Posté(e) le 12 mars 2006 Posté(e) le 12 mars 2006 (modifié) Bonjour, Voici le lien : http://www.projectpsp.com/ et regarder la new... Je sais qu'un topic es deja sorti, mais là, je met plus d'infos sur cet emu ! N64 Emu For The PSPJust stumbuled upon this, is it real? Who knows. Check out the video and tell us what you think. This could have been easily faked by recording this on a tv and just playing it on the psp thru a eboot. But, then again this could be real as a the nose on my face. Lets see if this is real. QUOTE: Just to let everyone know, PSMonkey is not the only one developing a N64 emulator. I have been working on my own N64 emulator for a couple of months now. My emulator is called Donkey64 and is in its beta stages right now. I am including a video of my emulator playing MarioKart64. MarioKart64 seems to play the fastest on my Donkey64 emulator. I am not however releasing the eboot beta version just yet because I still need to do alot of work to my emulator before it is up and running the way I want it to. I should release an early version of my emulator in a couple of weeks. I just wanted to let you all know that Donkey64 has made great progress over the last couple of weeks and is almost ready for release. Here is some more insformation about the emulator. Full N64 emulation using every aspect and power of the psp. Because of that, right now Donkey64 only works on psp versions 1.0 or 1.5 because of its kernal usage. I do intend however to develope a version for psps 2.0+ using the new eboot loaders later on once Donkey64 is stable on version 1.5 Right now sound is very glitchy and not in sync with the video protocalls. I believe this is because the psp can't keep up with both the video and sound processing. I believe I may need to rewrite some operational codes for this. Also, Donkey64 seems to run slower and slower once more and more time passes playing the emulator. After playing MarioKart for 10 minutes, the game becomes soo slow that the emulator just crashes after awhile. I may need to do some more work on the dynamic recomplier to compensate for this. I have been getting around 30-40 fps on MarioKart64 and around 20-30 fps on other N64 games such as Mario tennis and NBA jam. Features so far in Donkey 64 include: Full original memory pak emulation form the original N64 counsel. Also I have a built in full save/load state of a game. However, it takes ridiculous times to both load and save a state and each save state takes almost 2 megs of space on the memory stick. Full screen is also implemented as you can see in the video. Sound is at the lowest frequency at 11025k. Even at that low frequency, sound is very glitchy and shoud just be turned off. Screen shots capability has also been implemented. Button configuration has been set so that the user can choose his or her own combination of buttons to use for each particular game. There are several default configurations if the user decides to just use the default configurations. Things I intend to do in later bulids: Faster engine proccessing - to run every game at 60fps Superior sound performance - to play sounds at 44k frequency Implement cheat codes for each game Try to include multiplayer support for using 2 people on one psp and also using 2 psp connected wireless Redo some of the dynamic recomplier codes Release both the beta eboot version and the source code to the general public in a couple of weeks so that other people can add to the code and make Donkey64 even better. Download Video: DOWNLOAD VIDEO from rapidshare DOWNLOAD VIDEO from sendspace Qu'est vous en penser ? Moi je pense que ca peut etre vrai car on voit le mec tourner sa psp pendant les virages, et je pense pas qu'il a pu apprendre chaque mouvement du bohnomme dans video par coeur... Cependant, au demarrege de Mario Kart "appuyez sur le bouton start', j'ai remarquer qu'il n'appuie pas sur Start. ... Modifié le 12 mars 2006 par Xo Sonic oX
zouzzz Posté(e) le 12 mars 2006 Posté(e) le 12 mars 2006 (modifié) Tes vidéo sont des FAKES. Mais Monkey64 (pas Donkey) est sorti il y a quelques heures maintenant : http://nemo.dcemu.co.uk/ Pour le dl : http://www.dcemu.co.uk/vbulletin/attachmen...tachmentid=3735 Bye Modifié le 12 mars 2006 par zouzzz
Xo Sonic oX Posté(e) le 12 mars 2006 Auteur Posté(e) le 12 mars 2006 Super !!! Il marche bien chez toi ? Je vais tester ca, il foncitonne sur l'eloader?
zouzzz Posté(e) le 12 mars 2006 Posté(e) le 12 mars 2006 Super !!! Il marche bien chez toi ? Je vais tester ca, il foncitonne sur l'eloader? Je n'ai pas testé, mais 99% des jeux ne passsent pas... ceux qui passent (dont Super Mortal Kombat 3 + Alpha Turbo GTX) sont à 5 images par seconde. Il devrait fonctionner avec l'eLoader.
Xo Sonic oX Posté(e) le 12 mars 2006 Auteur Posté(e) le 12 mars 2006 et sur la console originale, combien d'image par secondes ?
zouzzz Posté(e) le 12 mars 2006 Posté(e) le 12 mars 2006 (modifié) Bah che pas ça doit être entre 30 et 60... Les listes de compatibilité : http://www.dcemu.co.uk/vbulletin/showthrea...65&page=1&pp=10 http://www.dcemu.co.uk/vbulletin/showthread.php?t=20266 Edite ton titre... mici Modifié le 12 mars 2006 par zouzzz
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