nnnn

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Messages posté(e)s par nnnn


  1. ^^, la vitesse de lecture des NGCD est (il me semble, enfin j'en suis sur à 99%) définie pas le BIOS de la console et je ne crois pas qu'un quelconque BIOS hacké avec une vitesse supérieure à 2x ait été libéré.

    C'est con car ça serait excellent une NGCD 16x ^^.

    ça ne changerais rien au vitesse de loading des jeux dont la lenteur de loading est due au manque de ram sur la NGCD...


  2. ma question est donc

    apparemment sur certains jeux (killzone 2 par ex) les updates ne passent pas ... serait-il possible de faire des modif du PKG de backup loader pour qu'il mette le jeux dans le répertoire par défaut comme un jeu officiel et ainsi profiter des udpates ?

    2 processus sur PS3

    l'install partielle d'un jeu PS3 sur le HDD pour limiter les temps de chargement

    et la copie du backup sur le HDD qui est le jeu complet

    je pense que c'est peu possible de feinter meme via une modif du PKG et permettre les maj car les dossiers sont surement spécifiques


  3. bonjour

    j'ai dumpé pas mal de mes jeux et il est possible de changer le nom du répertoire ca fonctionne

    normalement on a un backup avec comme nom de répertoire principal BLESXXXX

    on les retrouve dans la ps3 ici

    /dev_hdd0/game/LAUN12345/GAMEZ/ nom du backup

    merci si il y a des questions a poser d'éviter parler d'iso dl sur le net

    ca évitera au topic d'aller a la poubelle

    ici on parle de ce qui est possible de modifier dans l'arborescence du hdd de la ps3

    demain je vais faire quelques test pour voir si on a accès au contenu de la PSPGO


  4. source http://playstation-3.logic-sunrise.com

    Portage De NullDC l’émulateur de Dreamcast, BIOS operationel

    Il ya quelques jours nous avons signale que DRK | | Raziel travaille sur le portage de l'émulateur Sega DreamCast NullDC sur la PS3 de Sony, et aujourd'hui, il signale que le BIOS est opérationnel et s’exécute !

    Actuellement, il est exécuté sur une PS3 debug en raison de son débogage à distance, mais le code fonctionnera aussi sur PS3 retail. Ci-dessous le fichier de log pour les curieux, du portage en cours!

    Setting the path to /app_home/

    nullDCe/ps3 v1.0.0 pre-1 (built Sep 9 2010@01:05:30) starting up ..

    Config file parsed!Loading settings

    Loaded settings

    Loading plugins!

    drkpvr: Using Software

    Unable to open vmu save file “vmu_save_A1.bin”, creating new file

    Failed to create vmu save file “vmu_save_A1.bin”

    Unable to open vmu save file “vmu_save_A2.bin”, creating new file

    Failed to create vmu save file “vmu_save_A2.bin”

    Using Recompiler

    drkpvr: Using Software

    Unable to open vmu save file “vmu_save_A1.bin”, creating new file

    Failed to create vmu save file “vmu_save_A1.bin”

    Unable to open vmu save file “vmu_save_A2.bin”, creating new file

    Failed to create vmu save file “vmu_save_A2.bin”

    Building opcode tables …

    Generating sincos tables …

    Sh4 Reset

    UNLOCK REGION

    LoadFileToSh4Bootrom: loaded file “/app_home/data/dc_boot.bin” ,size : 2097152 bytes

    LoadFileToSh4Flashrom: can’t load file “/app_home/data/dc_flash_wb.bin”, file not found

    LoadFileToSh4Flashrom: loaded file “/app_home/data/dc_flash.bin” ,size : 131072 bytes

    LoadFileToSh4Mem: can’t load file “/app_home/data/syscalls.bin” to memory , file not found

    LoadFileToSh4Mem: can’t load file “/app_home/data/IP.bin” to memory , file not found

    UNLOCK REGION

    UNLOCK REGION

    Sh4: i-cache invalidation A0000020

    Error in ../dc/mem/sh4_internal_reg.cpp:WriteMem_area7:741 -> Write to Area7 not implemented , addr=1f940190,d

    ata=90

    )Error in ../dc/mem/sh4_internal_reg.cpp:WriteMem_area7:741 -> Write to Area7 not implemented , addr=1f940190,

    data=90

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f74e4,da

    ta=1fffff

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68a4,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68ac,da

    ta=0

    )Invalid GD-DMA start, SB_GDEN=0.Ingoring it.

    Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a0,dat

    a=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a4,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a8,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78ac,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b0,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b4,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b8,da

    ta=0

    )VREG = 03

    Write to ARM reset, value= 0

    :Invalid Katana Driver Version (0)

    VREG = 03

    Write to ARM reset, value= 1

    VREG = 03

    Write to ARM reset, value= 0

    :Invalid Katana Driver Version (0)

    Error in ../dc/mem/sh4_internal_reg.cpp:RegSRead:84 -> Read from internal Regs , not implemented , offset=c

    )Sh4: i-cache invalidation 8C00DD84

    0.04% VPS:0.02(PAL480i50.00)RPS:0.00 vt: nanK 0.00K

    Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68a4,dat

    a=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68ac,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a0,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a4,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a8,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78ac,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b0,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b4,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b8,da

    ta=0

    )Invalid GD-DMA start, SB_GDEN=0.Ingoring it.

    Sh4: i-cache invalidation 8C09E6B2

    Sh4: i-cache invalidation AC09D99E

    VREG = 03

    Write to ARM reset, value= 0

    :Invalid Katana Driver Version (0)

    57.90% VPS:28.95(PAL480i50.00)RPS:0.00 vt: nanK 0.00K

    VREG = 03

    Write to ARM reset, value= 1

    VREG = 03

    Write to ARM reset, value= 1

    VREG = 03

    Write to ARM reset, value= 0

    *************AICA Audio driver (version: 1,1 local)************

    Name: for Boot ROM ++ ( )

    Authors: :DIGITALMEDIA :Y.Kashima / K.Suyama

    Date: 1998.09.09

    Copyright: 1998,©SEGA ENTERPRISES

    Stage: +GM+

    sndToolInterfaceWork:0x003f0100

    hostSeqStatus:0×00360100

    sndSystemStatus:0×00340100

    seqModuleMap:0×00400100

    cmdBuffer:0×00320100

    cmdHistoryBuffer:0×00480100

    sndManbowLibraryWork:0x003e0100

    sndManbowLibraryWorkSize:0×00010000

    ********************************END********************************

    54.60% VPS:27.30(PAL480i50.00)RPS:0.00 vt: nanK 0.00K

    48.75% VPS:24.37(PAL480i50.00)RPS:4.97 vt:0.39K 1.95K

    46.75% VPS:23.37(PAL480i50.00)RPS:0.00 vt: nanK 0.00K

    48.79% VPS:24.39(PAL480i50.00)RPS:13.94 vt:0.41K 5.72K

    Sh4: i-cache invalidation AC09EC72

    Sh4: i-cache invalidation 8C00DD84

    Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68a4,dat

    a=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f68ac,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a0,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a4,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78a8,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78ac,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b0,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b4,da

    ta=0

    )Error in ../dc/mem/sb.cpp:sb_WriteMem:419 -> Write to System Control Regs , not implemented , addr=5f78b8,da

    ta=0

    )Invalid GD-DMA start, SB_GDEN=0.Ingoring it.

    Sh4: i-cache invalidation 8C09E6B2

    Sh4: i-cache invalidation AC09D99E

    VREG = 03

    Write to ARM reset, value= 0

    *************AICA Audio driver (version: 1,1 local )************

    Name: for Boot ROM ++ ( )

    Authors: :DIGITALMEDIA :Y.Kashima / K.Suyama

    Date: 1998.09.09

    Copyright: 1998,©SEGA ENTERPRISES

    Stage: +GM+

    sndToolInterfaceWork: 0x003f0100

    hostSeqStatus: 0×00360100

    sndSystemStatus: 0×00340100

    seqModuleMap: 0×00400100

    cmdBuffer: 0×00320100

    cmdHistoryBuffer: 0×00480100

    sndManbowLibraryWork: 0x003e0100

    sndManbowLibraryWorkSize: 0×00010000

    ********************************END********************************

    51.80% VPS:25.90(PAL480i50.00)RPS:14.44 vt:0.18K 2.58K

    VREG = 03

    Write to ARM reset, value= 1

    VREG = 03

    Write to ARM reset, value= 1

    56.42% VPS:28.21(PAL480i50.00)RPS:0.00 vt: nanK 0.00K

    VREG = 03

    Write to ARM reset, value= 0

    *************AICA Audio driver (version: 1,1 local)************

    Name: for Boot ROM ++ ( )

    Authors: :DIGITALMEDIA :Y.Kashima / K.Suyama

    Date: 1998.09.09

    Copyright: 1998,©SEGA ENTERPRISES

    Stage: +GM+

    sndToolInterfaceWork: 0x003f0100

    hostSeqStatus: 0×00360100

    sndSystemStatus: 0×00340100

    seqModuleMap: 0×00400100

    cmdBuffer: 0×00320100

    cmdHistoryBuffer: 0×00480100

    sndManbowLibraryWork: 0x003e0100

    sndManbowLibraryWorkSize: 0×00010000

    ********************************END********************************

    53.11% VPS:26.55(PAL480i50.00)RPS:7.38 vt:0.79K 5.84K

    50.42% VPS:25.21(PAL480i50.00)RPS:24.71 vt:1.02K 25.19K

    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K

    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K

    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K

    50.18% VPS:25.09(PAL480i50.00)RPS:25.09 vt:1.14K 28.55K

    50.21% VPS:25.10(PAL480i50.00)RPS:25.10 vt:1.14K 28.57K

    50.23% VPS:25.12(PAL480i50.00)RPS:25.12 vt:1.14K 28.58K

    50.30% VPS:25.15(PAL480i50.00)RPS:25.15 vt:1.14K 28.62K

    50.24% VPS:25.12(PAL480i50.00)RPS:25.12 vt:1.14K 28.59K

    50.29% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K

    50.22% VPS:25.11(PAL480i50.00)RPS:25.11 vt:1.14K 28.58K

    50.23% VPS:25.11(PAL480i50.00)RPS:25.11 vt:1.14K 28.58K

    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K

    50.25% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.59K

    50.21% VPS:25.10(PAL480i50.00)RPS:25.10 vt:1.14K 28.57K

    50.37% VPS:25.19(PAL480i50.00)RPS:25.19 vt:1.14K 28.66K

    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K

    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K

    50.29% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K

    50.22% VPS:25.11(PAL480i50.00)RPS:25.11 vt:1.14K 28.58K

    50.26% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.60K

    50.25% VPS:25.13(PAL480i50.00)RPS:25.13 vt:1.14K 28.59K

    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K

    50.28% VPS:25.14(PAL480i50.00)RPS:25.14 vt:1.14K 28.61K

    drk||Raziel précise que pour l'instant il n'y a pas de son et qu'il n'y a pas de rendu PVR.


  5. pas mal de backup ne passent pas via un disque externe et restent coincé au chargement Nier Heavy Rain ect...

    seule solution le transfert FTP

    tuto ici pour son utilisation

    To use:

    Connect with your choice of FTP client - Prefered is the old "ftp" from the command line, however Filezilla seems to work, allowing only one connection, and disabling PASV support.

    Furthermore, the Server does not support some commands (like rename, of all things!) so make sure what you do counts!

    Use the IP shown on the screen - make sure to have your net connection up and running before hand (wired is so much faster)

    Connect to that IP, port 21, use the username: FTPD12345, and whatever password you like. I could have removed the username check in the library, but I'm lazy!

    Be careful, some of the flash contents ARE writable , nobody is responsible for what you do to your PS3 but you!

    les back up se placent dans /dev_hdd0/game/LAUN12345/GAMEZ/

    j'espère que ca aura aidé certains


  6. @Karim75019

    oui dans le Terminal :)

    la ligne de commande dois être lance avant de brancher le N900 sur la PS3

    et la PS3 doit être complètement éteinte pas de vieille rien

    on la met sous tension

    power puis très vite eject on reste appuyé 7 sec

    et c'est bon


  7. @kooby008

    quand tu branches ton N900 sans rien faire sur ta PS3 tu le vois comme disque externe ?

    ouvre le terminal du N900 avant de brancher sur ta PS3

    tape ./psfreedom-enable.sh

    tu branches ton N900 sur la PS3

    après sur la PS3 faut au préalable qu'elle soit éteinte tu l'allumes en veille

    power puis rapidement eject 7sec


  8. je confirme tout marche a merveille via le N900 j'ai testé 3 back up

    blaze blue jap ok nikel

    battle fantasia jap ok sauf au niveau sonore

    kof 12 jap ne marche pas erreur 800******

    le tout sur une PS3 jap 60 gigas firmware 3.41 et N900